AI Insights · Timothy · April 2023
Top 5 Boxing Games in Colombia: Q1 2023 Performance
A detailed look at the performance of the top 5 boxing games in Colombia during Q1 2023, including trends in downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends for the top boxing games in Colombia. Here's a breakdown of how Boxing Star: Real Boxing Fight, Real Boxing 2, WWE Mayhem, EA SPORTS™ UFC® 2, and Burrito Bison: Launcha Libre performed.
Boxing Star: Real Boxing Fight
Released by THUMBAGE, this game had a varied performance throughout Q1. Weekly revenue started at around $87 at the end of December, peaking at $201 in mid-January, and fluctuating to end the quarter at $194. Downloads fluctuated with a peak of 2.5K in mid-March. Active users saw growth from 4.2K to a high of 8.8K also in mid-March before declining to about 5.3K by the end of the quarter.
Real Boxing 2
Vivid Games S.A.'s title experienced a steady increase in weekly revenue, reaching a peak of $102 in early February before ending March at $21. Downloads saw a high of 6.5K in late January but declined to about 1.8K by the end of March. Active users followed a similar trend, peaking at 9.7K in mid-February before dropping to 3.9K by the end of the quarter.
WWE Mayhem
Reliance Games' WWE Mayhem had a relatively stable performance. Revenue remained low, peaking at $47 in late January. Downloads hovered around the 1K mark, with a slight increase to 1.2K in mid-March. Active users were steady, ranging from 2.6K to 3.2K throughout the quarter.
EA SPORTS™ UFC® 2
Electronic Arts' game had a notable performance in downloads, starting strong with around 4.8K and peaking at 6.3K by the end of March. Active users also showed an upward trend, starting at 5.7K and reaching 7.8K by the end of the quarter. However, revenue remained low, peaking at $36 at the end of December.
Burrito Bison: Launcha Libre
Kongregate's game saw modest activity. Revenue was minimal, with a peak of $36 at the start of January. Downloads started at 557 and dropped to 168 by the end of March. Active users showed a slight decline from 3.4K to 2.9K over the quarter.
For more detailed insights and data, visit Sensor Tower.